Archive for RPG

Square Enix Hates on Your Cosplaying, Fool!

Posted in Uncategorized with tags , , , , , on February 13, 2008 by Pvt. Eyes

In a previous post, we pointed to the glorious nature of some homemade Halo accessories. Now, courtesy of Game| Life, I’ve been alerted to some badass replica swords from the FF series.

“Oh my god this is a dream come true!…Now all I have to do is log in to my ebay account and bid on them!…hold on, the doorbell just rang, let me go answer it … whoa Deparment of Homeland Security?…[Sounds of Waterboarding]…FIN” This previous scene was fictional but something pretty close to it probably transpired for the guy or gal who wanted to add the ultimate accessory to their Cloud Strife costume.

In addition to the DHS and U.S. Customs being on the hunt, now Square Enix has filed a lawsuit against the retailers of the swords, citing its obligation to “to protect its intellectual property rights.” I hope that once they get the swords back, they then use said property to defend those rights in the future.


Remake of FF7?

Posted in Uncategorized with tags , , on February 11, 2008 by kingzardoz

Recently a member of the Final Fantasy 7 development team said that if all the original members schedules worked out, they would possibly begin working on an FF7 remake. Of course this isn’t the first time an FF7 remake rumor has gone around. In 2006 and 2007 there were rumors of a remake so all this talk of a remake seems rather insignificant. Honestly, I just wanted to post this FF7 spoof.

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here is the link

Using Walkthroughs: A Moral and Philosophical Dilemma

Posted in Uncategorized with tags , , , , on January 26, 2008 by pappimarx

So a couple hours ago I beat Castlevania: SOTN on my PSP (the quick victory by defeating Richter). While I played the game for almost its entirety sans walkthrough-assistance, towards the end I found that I needed the crucial bat form in order to explore new areas of the castle. The options I faced were twofold and are a duo that the player must always confront at some point along his journey through an RPG: walk around aimlessly searching for new items, locations, and events…ORRRRRR…look up a walkthrough. Unfortunately, I chose the latter, and I did so due to the following travesty of a relationship:

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The Top 5 RPG’s…of all time.

Posted in Uncategorized with tags , , , , , on January 22, 2008 by pappimarx

The concept of the role-playing game has been around since before the inception of the video game as we know it today. To say that the RPG experience has been merely expanded upon and transformed by this form of entertainment is truly doing a disservice to the immeasurable distance it has taken the genre forward. The addition of compelling visuals, sound tracks, voice acting, cinematics, and multi-tiered avenues of character customizability have come to define the gripping realism of the modern RPG which allows the player to suspend his or her disbelief and become immersed in the experience. The following five titles are ones (mostly turn-based) which I consider to have accomplished for both the gamer and the genre all that an RPG can achieve, resulting in sensational successes that repeatedly stand the test of time.

5. Lunar: Silver Star Story

Lunar: SSS’s biggest strength is its powerful and compelling storyline. The plot, while not the most complicated the player will ever encounter, develops seamlessly and fully engages the player in the world of Lunar, adding a sense of urgency at just the right times. Lunar is what the classic turn-based format is all about. Relative to the RPG’s of today, there is less room to customize your characters, but this made up for by the strength of the story and the development of the characters with respect to themselves and their companions. The gameplay, although not incredibly innovative, is flawlessly executed. Battles are both enjoyable to command and fun to watch. The visuals and audio are extremely well done, with beautifully drawn backgrounds, impressive cut scenes, compelling voice acting, and all-around solid sound. All in all, Lunar: SSS provides the gamer with an incredibly memorable experience. With the current emphasis on powerhouse visuals that the industry is facing, Lunar: SSS is a reminder that flawless presentation can only be achieved from balanced and careful attention to all the elements of which a complete game is comprised.

4. Final Fantasy Tactics

What can be spoken of Final Fantasy Tactics aside from the sheer magnitude of ass it refuses to stop kicking. Even if the story were not as complex and well-developed as it is, the mere strength of the gameplay this title offers would place it on my all-time top five. Add an amazing soundtrack, simple but beautiful visuals, and some of the most memorable and satisfying sound effects I have ever encountered, and you have the best strategy RPG ever made. Building, improving, and customizing your characters through the multitude of awesome job classes available results in a perfectionist euphoria similar to that of Pokemon on angel dust.

3. Suikoden III

Suikoden III (Genso Suikoden III in Japan) is a behemoth of an RPG. I cannot speak any higher praise of this game. Not only does this title offer near perfection in all the essential elements of a solid RPG, it also adds a unique touch to the storytelling in its “Trinity Sight System.” While a few other RPG’s (such as a Wild Arms title here and there) have tackled the use of multiple main characters, none in the history of the genre has done it as masterfully and thoroughly as Suikoden III. The game is comprised of several chapters that can be played through the eyes of three main characters, each equipped with his or her own unique and engaging background. While this may sound fairly unimpressive to some, the way it is executed offers a gripping experience that goes above and beyond most linear RPG’s. With each character’s chapter you gain a new and eye-opening perspective on the unraveling plot – and you can be sure there is plenty of surprise, intrigue, conflict, backstabbing, and heroism to go around for everyone. Also, the 108 stars of destiny (108 playable characters – yes that is truly an admirable assload) are put together especially well in this title as are the special battlefield episodes encountered throughout the game. My only complaint is that Konami didn’t bring back the absurdly fun Iron Chef-style kitchen battles that was everyone’s favorite minigame from Suikoden II. This title is an absolute must for any fan of the genre.

2. Chrono Trigger

Ah, Chrono Trigger…Shall I count the ways I love you? Or perhaps the disgusting and shameful amount of times I have played you from start to finish? Nay, I think I shan’t. At any rate, any RPG whore such as myself will tell you this game is truly the most awesome journey through time travel they have ever been privileged to embark upon. With an incredible story spanning several millenia, some of the best character design that has ever been pieced together by a development team, a great soundtrack, and a sweet ass battle system, Chrono Trigger is everything an RPG wants to be. What other title is bad ass enough to kill off the main character and make you not rue the day you ever trusted those bastards with your emotions? Any RPG that offers the player so many great endings as well as so many great ways to beat the game deserves the respect of gamers everywhere. As I am sure many others have experienced before me, I sometimes wake up in a cold sweat, unable to allow the scene of Robo’s dejection from his robot brotherhood to haunt me any longer. Cheers to you, Chrono Trigger.

1. Final Fantasy VII

Perfection. Motherf*$#ing perfection. Plain and simple. This game and this game alone was the reason I purchased my PlayStation that fateful day in 1997. Final Fantasy VII draws you in from the very beginning and never lets you go. This title has probably the best and most memorable characters in any RPG to date, a ridiculously solid soundtrack, the sweetest villain in a video game ever, the most epic death of a main character ever, an incredibly fun battle system, a ground-breaking and intriguing system of learning abilities (materia), awesome cutscenes (for its time), a plethora of side-games that are actually entertaining, a fantasy-world Las Vegas, and a multitude of plot-developing events that are actually fun to do (i.e. attempt to pass off Cloud for a two-dollar hooker). For many gamers, this is the only RPG they have ever played – that is how much ass it kicks on an hourly basis. This title is a true giant and a supermodel for RPG success.


Honorable Mention: Zelda: Ocarina of Time, Star Ocean: Till the End of Time, Final Fantasy VI, Castlevania: Symphony of the Night