Archive for April, 2008

Donovan less dominant on digital turf

Posted in News with tags , , on April 29, 2008 by daggius

Landon Donovan is the force behind the LA Galaxy’s “sucking less than last season” campaign, with a hat trick last weekend in the Galaxy’s 5-2 win over rival Chivas USA and two goals the previous week (including MLS goal of the week) and two goals the week before. The man is on fire. What’s also amazing is that he finds time amidst his professional sports career to game. Thats right, according to the interview below, he’s been enjoying virtual sports such as Fifa and Madden for “like twelve years straight”. Unfortunately that doesn’t stop him from taking an apparent drubbing from some tub with a shit-faced grin. It’s unnerving how intent that guy is on e-shaming Donovan (instead of basking in the man’s veritable awesomeness). Seven goals in three games. Holy shit I’m glad he’s on my fantasy team.


Beloved video game and pop-culture characters brought to life: nightmares may ensue.

Posted in Uncategorized with tags , , , , on April 29, 2008 by pappimarx

In response to some fake-brought-to-real pieces done by Pixeloo (see after the jump), artist Marcus Blättermann has created a rendition of what Bowser would look like if he existed in reality (or whatever our collective existence can be called). A couple of these works are pretty frightening, so beware. The Pixeloo pieces aren’t so much what the characters would look like if they were real people, but rather what their proportions would look like with real-life textures (you’ll see what is meant by this shortly).

Bowser (by Blättermann)

Continue reading

Rockstar’s Midnight Club series takes on the clusterf*$k urban sprawl that is Los Angeles.

Posted in News with tags , , on April 22, 2008 by pappimarx

…And by take on I mean near-flawlessly recreate the city. Given the…how can I put this…less than favorable way in which L.A.’s urban “planning” has created the ever-growing metropolis we know today, this seems like an incredibly daunting task. Well, rest assured, not only is the virtual Los Angeles in this game startlingly accurate – it also looks damn good.

As someone who has lived in L.A. and experienced the good and, of course, the bad that the City of Angels has to offer, I can honestly say that the most appealing aspect of this game to me would be driving at 130 miles per hour on the 405 at any time of day I fucking please. A Los Angeles with no traffic and no shitty air quality (although I’m unsure if Rockstar is going to release a peripheral that periodically shoots a delightful spurt of carbon monoxide in your face to give you the true L.A. driving experience) sounds like an unbelievably awesome thing to experience, whether virtual or real.

In case you can’t make out the above billboard, it says San Diego Fwy North (which happens to be my hometown) and Sepulveda Blvd (which happens to occasionally host L.A.’s finest working women). The game is slated for a September release on the Xbox 360 and PS3.

It’s time for everyone’s favorite casual blog reading: an excruciatingly long but life-altering tech editorial.

Posted in Uncategorized on April 21, 2008 by pappimarx

Now is a time marked by transition in the entertainment industry. The old advertising model is providing diminishing returns. Upfront bids have been consistently down for the first time in their history. Traditional forms of media such as CD releases for music and cable television for broadcast programming are being supplanted by web content, streaming video, video on demand, DVR, and a rapidly growing catalog of other emerging forms of digital media. It is with these emerging media that we can expect a new model to gradually materialize. While advertising will undoubtedly remain as a player, it will not be the sole revenue-generating mechanism as before.

Among the major consequences of this shift is a rising need for both entertainment groups and business corporations to find new ways to partner in order to build brands and fund projects. Likewise, artists are in need of new ways by which to distribute their content, as the old ones are providing rapidly declining returns and are riddled with piracy issues.

Continue reading

Futurama movie: worse than “American Dad” series

Posted in Reviews with tags , on April 18, 2008 by daggius

The Futurama movie “Bender’s Big Score” features one unfunny joke after another, which does nothing to aid a terribly forced and uncreative plot.  The team’s first delivery mission is to a nude beach planet, as if showing some cartoon-character skin is going to make up for crappy humor.  The characters themselves are insulting oversimplifications of their TV-series selves, with Leela doing “hee-ya” karate kicks for no reason and Hermes starring in pointless limbo scenes (with no acknowledgement of his tumultuous limboing past).  The 15 minutes of this crap I watched before giving up in disgust were a complete disgrace to the good name of Futurama.  If only I got around to watching it 5 months ago when it came out I could have warned more people NOT TO WATCH IT!  Whoever pinched off this loaf of a movie better be satisfied because now Futurama’s probably going to get cancelled AGAIN.

The future of marriage proposals: Super Smash Brothers level editor.

Posted in News with tags , on April 12, 2008 by pappimarx

A man named Brian Klima recently proposed to his girlfriend using a rather unusual medium and told Kotaku all about it:

“I came home from work with the ring on Wednesday, and while she was attending her grad school classes, I got to work on a custom level that would successfully convey my intentions.”I first tried spelling out ‘Will You Marry Me?’ but the limitations on the level’s file size wouldn’t allow it, so I then settled for the abridged version, “MARRY ME?” I set the match time limit to infinity, and then simply set up Mario, Peach, and Kirby (her favorite) around the level so that the camera was zoomed out as much as possible and the entire message fit on the screen. I then turned the TV off and just waited for her to come home.

“When she went to watch TV, the first image that appeared when the set powered on was my level. At first she asked, “Oh, are you in the middle of a game?” But after she noticed the small box in my hand, and I insisted that she give the TV another look, she figured out what was going on.”

“Oh, and she said, ‘Yes!'”

I can only hope that their wedding is Mushroom Kingdom themed with the honorable Reverend Birdo presiding.

Now I want to build a Trebuchet in my backyard

Posted in Reviews with tags , , on April 12, 2008 by daggius

Sorry Desktop Tower Defense, I have a new favorite Flash game. Magic Pen (the culprit) calls on my basic Physics knowledge to draw simple machines that carry out important tasks, such as rolling a ball to a flag, or knocking some blocks outa the way. With 26 levels, it keeps me satisfied longer than Crayon Physics, and time I spend feels almost educational. Seriously, they should use this in schools to teach Physics or something. Anyway, if you enjoy Rube Goldberg machines or Medieval warfare devices, this game will likely give you some pleasure.


Magic Pen: